local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1
L0_1 = {}
L0_1.group_id = 133212201
L1_1 = {}
monsters = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 201005
L2_1.npc_id = 20240
L3_1 = {}
L3_1.x = -4070.097
L3_1.y = 257.845
L3_1.z = -2305.852
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 165.078
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.area_id = 13
L1_1[1] = L2_1
npcs = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 201001
L2_1.gadget_id = 70330090
L3_1 = {}
L3_1.x = -4026.134
L3_1.y = 254.638
L3_1.z = -2273.68
L2_1.pos = L3_1
L3_1 = {}
L3_1.x = 0.0
L3_1.y = 12.317
L3_1.z = 0.0
L2_1.rot = L3_1
L2_1.level = 27
L2_1.area_id = 13
L3_1 = {}
L3_1.config_id = 201003
L3_1.gadget_id = 70330064
L4_1 = {}
L4_1.x = -4019.578
L4_1.y = 258.839
L4_1.z = -2301.623
L3_1.pos = L4_1
L4_1 = {}
L4_1.x = 0.0
L4_1.y = 0.0
L4_1.z = 0.0
L3_1.rot = L4_1
L3_1.level = 27
L3_1.interact_id = 35
L3_1.area_id = 13
L4_1 = {}
L4_1.config_id = 201006
L4_1.gadget_id = 70310006
L5_1 = {}
L5_1.x = -4065.276
L5_1.y = 257.845
L5_1.z = -2296.553
L4_1.pos = L5_1
L5_1 = {}
L5_1.x = 0.0
L5_1.y = 0.0
L5_1.z = 0.0
L4_1.rot = L5_1
L4_1.level = 27
L4_1.area_id = 13
L5_1 = {}
L5_1.config_id = 201007
L5_1.gadget_id = 70950115
L6_1 = {}
L6_1.x = -4062.184
L6_1.y = 257.932
L6_1.z = -2309.199
L5_1.pos = L6_1
L6_1 = {}
L6_1.x = 0.0
L6_1.y = 146.368
L6_1.z = 0.0
L5_1.rot = L6_1
L5_1.level = 27
L5_1.area_id = 13
L6_1 = {}
L6_1.config_id = 201008
L6_1.gadget_id = 70950116
L7_1 = {}
L7_1.x = -4054.843
L7_1.y = 257.967
L7_1.z = -2305.365
L6_1.pos = L7_1
L7_1 = {}
L7_1.x = 0.0
L7_1.y = 158.104
L7_1.z = 0.0
L6_1.rot = L7_1
L6_1.level = 27
L6_1.area_id = 13
L7_1 = {}
L7_1.config_id = 201009
L7_1.gadget_id = 70950117
L8_1 = {}
L8_1.x = -4069.533
L8_1.y = 257.207
L8_1.z = -2311.271
L7_1.pos = L8_1
L8_1 = {}
L8_1.x = 271.365
L8_1.y = 275.069
L8_1.z = 151.598
L7_1.rot = L8_1
L7_1.level = 27
L7_1.area_id = 13
L8_1 = {}
L8_1.config_id = 201010
L8_1.gadget_id = 70950118
L9_1 = {}
L9_1.x = -4054.672
L9_1.y = 257.985
L9_1.z = -2305.302
L8_1.pos = L9_1
L9_1 = {}
L9_1.x = 3.078
L9_1.y = 150.83
L9_1.z = 356.069
L8_1.rot = L9_1
L8_1.level = 27
L8_1.area_id = 13
L1_1[1] = L2_1
L1_1[2] = L3_1
L1_1[3] = L4_1
L1_1[4] = L5_1
L1_1[5] = L6_1
L1_1[6] = L7_1
L1_1[7] = L8_1
gadgets = L1_1
L1_1 = {}
regions = L1_1
L1_1 = {}
L2_1 = {}
L2_1.config_id = 1201002
L2_1.name = "GADGET_STATE_CHANGE_201002"
L3_1 = EventType
L3_1 = L3_1.EVENT_GADGET_STATE_CHANGE
L2_1.event = L3_1
L2_1.source = ""
L2_1.condition = "condition_EVENT_GADGET_STATE_CHANGE_201002"
L2_1.action = "action_EVENT_GADGET_STATE_CHANGE_201002"
L2_1.trigger_count = 0
L1_1[1] = L2_1
triggers = L1_1
L1_1 = {}
variables = L1_1
L1_1 = {}
L1_1.suite = 1
L1_1.end_suite = 0
L1_1.rand_suite = false
init_config = L1_1
L1_1 = {}
L2_1 = {}
L3_1 = {}
L2_1.monsters = L3_1
L3_1 = {}
L4_1 = 201001
L5_1 = 201003
L6_1 = 201006
L7_1 = 201007
L8_1 = 201008
L9_1 = 201009
L10_1 = 201010
L3_1[1] = L4_1
L3_1[2] = L5_1
L3_1[3] = L6_1
L3_1[4] = L7_1
L3_1[5] = L8_1
L3_1[6] = L9_1
L3_1[7] = L10_1
L2_1.gadgets = L3_1
L3_1 = {}
L2_1.regions = L3_1
L3_1 = {}
L4_1 = "GADGET_STATE_CHANGE_201002"
L3_1[1] = L4_1
L2_1.triggers = L3_1
L2_1.rand_weight = 100
L3_1 = {}
L4_1 = {}
L3_1.monsters = L4_1
L4_1 = {}
L3_1.gadgets = L4_1
L4_1 = {}
L3_1.regions = L4_1
L4_1 = {}
L3_1.triggers = L4_1
L3_1.rand_weight = 100
L1_1[1] = L2_1
L1_1[2] = L3_1
suites = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2
  L2_2 = A1_2.param2
  if 201001 == L2_2 then
    L2_2 = GadgetState
    L2_2 = L2_2.GearStart
    L3_2 = A1_2.param1
    if L2_2 == L3_2 then
      goto lbl_11
    end
  end
  L2_2 = false
  do return L2_2 end
  ::lbl_11::
  L2_2 = true
  return L2_2
end
condition_EVENT_GADGET_STATE_CHANGE_201002 = L1_1
function L1_1(A0_2, A1_2)
  local L2_2, L3_2, L4_2
  L2_2 = ScriptLib
  L2_2 = L2_2.AddQuestProgress
  L3_2 = A0_2
  L4_2 = "7214020_finish"
  L2_2 = L2_2(L3_2, L4_2)
  if 0 ~= L2_2 then
    L2_2 = ScriptLib
    L2_2 = L2_2.PrintContextLog
    L3_2 = A0_2
    L4_2 = "@@ LUA_WARNING : add_quest_progress"
    L2_2(L3_2, L4_2)
    L2_2 = -1
    return L2_2
  end
  L2_2 = 0
  return L2_2
end
action_EVENT_GADGET_STATE_CHANGE_201002 = L1_1
